Automating the release to the Play Store
This is the fourth post on building Arrow, an Android puzzle game. The first three are Learnings from building Arrow, a mobile game, Setting up a Flutter project for Claude Code and Making a puzzle game more accessible. Releasing often Arrow’s first release was tagged on 13 September 2026. Build 20, version 2.2.3, was tagged on 2 November. That’s a release every few days. Done by hand, every one of those is a chance to get something wrong....