Learnings from building Arrow, a mobile game
Arrow is a puzzle game for Android. There are no ads, no in-app purchases, no accounts and no tracking. It works offline, and the code is open source. In the first two weeks after it was published, it had about 1.4K installs (at the time of writing). I haven’t run any ads or done any marketing for it. This is the first of a few posts on building Arrow. The others, on the project setup, releases, accessibility and the Play Store, are coming soon....