A rant about Play Store policies for individual developers
This is the fifth post on building Arrow, an Android puzzle game. The first four are Learnings from building Arrow, a mobile game, Setting up a Flutter project for Claude Code, Making a puzzle game more accessible and Automating the release to the Play Store. This one is a rant. It’s about the Play Store’s policies for individual developers, and how long they keep a finished app away from the people it’s for....